All 16 Ragdoll Reality Game Passes, With Prices

Every pass in the game, its exact price, and what the developer says it does. The bundle saves 41 Robux over buying the five packs separately; four passes ship with no description at all, and we mark those as unknown rather than guess.

Last updated:

There are 16 passes. The bundle saves 41 Robux, and four of the most expensive ones have no description to check.

  • Prices run from 19 R$ (Toys, Sports) to 399 R$ (All Guns In The Game)
  • All Weapon Packs at 89 R$ replaces 130 R$ of individual packs
  • Flamethrower, Minigun, Rocket Launcher and All Guns ship with an empty description

Doesn't apply when: Every figure below was read from the game's own pass records on 26 October 2026. A game that updates weekly can add, retire or reprice a pass without notice, so treat this as a dated snapshot.

Pass inventory — read from the Roblox API, 26 Oct 2026

16
Passes

all currently on sale

19 R$
Cheapest

Toys · Sports

399 R$
Most expensive

All Guns In The Game

1,589 R$
Buy-everything total

sum of all 16

Most pass lists for this game stop at eleven. That is not because the others are hidden — the public pass endpoint returns sixteen in one request, and each one has its own price record. The gap is the reason this page exists: the four most expensive passes on the list are the ones the aggregator sites do not show, and they are also the ones with no description attached, which makes them the easiest to misrepresent.

Source: official — apis.roblox.com/game-passes/v1/universes/10770605947/game-passes for the list; apis.roblox.com/game-passes/v1/game-passes/{id}/product-info for each price checked 2026-10-26.

Every pass, cheapest first

Sorted by price rather than by importance, because importance is not something the API reports and the cheap end is where the value question actually gets decided.

PassPriceOn sale sinceWhat the developer says
Toys Pack19 R$16 Oct 20264 weapons: Water Balloon, Banana Peel, Bouncy Ball, Rubber Chicken
Sports Pack19 R$16 Oct 20264 weapons: Golf Club, Hockey Stick, Bowling Ball, Tennis Ball Cannon
Weather Pack24 R$16 Oct 20264 weapons: Lightning Staff, Tornado in a Jar, Snowball Launcher, Hail Cloud
Physics Pack29 R$16 Oct 20264 weapons: Gravity Gun, Magnet, Shredder, Black Hole Grenade
Starter Pack29 R$14 Oct 2026Lawn Mower ride-on, plus +150 bonus kills
Explosives Pack39 R$16 Oct 20264 weapons: Airstrike, Missile Strike, Nuke, C4
2x Kills69 R$20 Oct 2026"Every kill counts DOUBLE, forever"
Gore Pack79 R$20 Oct 2026Bones and organs visible, toggleable in Settings
All Weapon Packs89 R$16 Oct 2026All five weapon packs — 20 weapons, "save over 30%"
Sandbox99 R$20 Oct 2026Fly, spawn dummies, slow motion, god tools; works in solo and PvE
Gunsmith99 R$20 Oct 2026Every attachment unlocked instantly, no weapon levels needed
Flamethrower99 R$13 Oct 2026(no description given)
VIP149 R$20 Oct 2026Golden chat tag, golden weapons, +25% kills forever
Minigun149 R$13 Oct 2026(no description given)
Rocket Launcher199 R$13 Oct 2026(no description given)
All Guns In The Game399 R$13 Oct 2026(no description given)

Sums to 1,589 Robux if you bought the lot, which is the number to keep in mind before buying anything individually. Two of these are cheaper than a sandwich and two cost more than most full games on Roblox; the list is not priced as a coherent set of tiers, it accumulated over two weeks.

The five weapon packs, and the 20 weapons inside them

The packs are the only passes that name their contents, which makes them the only ones that can be checked against the game. Twenty weapons across five packs, four each.

Pack19–39 R$The four weapons
Toys19 R$Water Balloon · Banana Peel · Bouncy Ball · Rubber Chicken
Sports19 R$Golf Club · Hockey Stick · Bowling Ball · Tennis Ball Cannon
Weather24 R$Lightning Staff · Tornado in a Jar · Snowball Launcher · Hail Cloud
Physics29 R$Gravity Gun · Magnet · Shredder · Black Hole Grenade
Explosives39 R$Airstrike · Missile Strike · Nuke · C4

That is the clearest content-to-price ratio in the whole pass list: 19 Robux for four named weapons, versus 199 Robux for a rocket launcher whose description is empty. Whatever else the shop does, it prices novelty cheaply and single famous guns expensively.

Note what these are not: they are weapons, not damage upgrades. A water balloon and a nuke are both ways to interact with dummies, and nothing in the records claims a stat difference between them. The weapons page groups the full set by how you obtain them.

The three items that change how fast you unlock things

Separate from content unlocks, three passes touch the kill economy, which is the actual progression system.

ItemPriceClaimed effectHow to read it
Starter Pack29 R$+150 killsA one-off head start, plus the Lawn Mower
2x Kills69 R$Every kill counts double, permanentlyThe largest single change to unlock speed
VIP149 R$+25% kills, plus cosmeticsStacks with 2x Kills only if the game adds them; unverified

The reason these three matter more than any weapon pack is structural: weapons unlock with kills, so a kill multiplier moves every future unlock, while a weapon pack moves one item. If the goal is "see more of the game", the multipliers are the efficient purchase. If the goal is "I want the nuke today", the pack is.

Unknown· Whether VIP's +25% multiplies on top of 2x Kills, adds to it, or is capped, is not stated in any description. We have not measured it, so we do not claim an effective rate.

Bundles versus singles, done as arithmetic

Only one bundle on this list can be checked, because it is the only one that names what it contains.

OptionCostWhat you get
Five weapon packs, bought separately130 R$20 weapons
All Weapon Packs89 R$The same 20 weapons, per its description
Difference41 R$ savedAbout 31.5%, which matches "over 30%"

So the bundle is honest, and it is the one place where reading the list in order actually pays: buying Toys, Sports, Weather, Physics and Explosives one at a time costs 41 Robux more than the same purchase made once.

The other bundle, All Guns In The Game at 399 R$, cannot be checked the same way, because its description is empty and the API does not enumerate what it unlocks. If it includes the 20 pack weapons, then buying it plus All Weapon Packs would be paying twice for the same guns. We do not know, so we will not advise either way — this is the single most expensive unknown on the page.

Four passes — Flamethrower, Minigun, Rocket Launcher, All Guns In The Game — carry no description at all. Every aggregator that shows those items is showing a name and a price, nothing more. If a page offers you "what this pass includes" for any of the four, it is inferring, not reading.

What no pass in this game does

Worth stating plainly, because the prices invite the assumption:

  • No pass increases damage. Nothing in the descriptions mentions damage, DPS or weapon stats.
  • No pass increases health or armour. There is no armour system in the listings at all.
  • No pass adds speed or aim. "Sandbox" adds fly, which is a movement tool, not a combat one.
  • No pass gives money or currency. Unlike many Roblox games, the economy here is kills, and kills are what the multipliers affect.

A 399-Robux pass and a 19-Robux pack differ in content, not in power. Whether that counts as pay-to-win depends on how much you value having the nuke on day one; the scripts page covers the related question of what people are trying to buy when they go looking for shortcuts.

Which ones we would skip, and why

An opinion, marked as one:

PassBuy or skipReason
Toys · Sports (19 R$)BuyCheapest content in the shop, four named weapons each
All Weapon Packs (89 R$)Buy if you want packs at all41 R$ cheaper than the sum, and it is the only verifiable bundle
2x Kills (69 R$)Buy first if you plan to play for weeksChanges every unlock that follows
VIP (149 R$)Only if you want gold weaponsHalf its value is cosmetic, and the +25% overlaps with 2x Kills
Gore Pack (79 R$)Skip unless gore is the pointCosmetic, toggleable, changes nothing mechanical
Flamethrower · Minigun · Rocket (99–199 R$)Skip at list priceBuying All Guns at 399 covers them if the overlap is real — and it probably is
All Guns In The Game (399 R$)Only with confirmationMost expensive item, zero description, unknown overlap

The pattern is that the cheap end of this shop is unusually good value and the expensive end is unusually opaque, which is the opposite of how most Roblox shops are laid out.

What is still unknown

Three things this page cannot tell you, listed rather than papered over:

  • What All Guns In The Game includes. No description, no API enumeration. It is the biggest single purchase and the biggest gap.
  • Whether the kill multipliers stack. +25% and 2x both exist; their combination is unstated.
  • Whether any pass is limited-time. All sixteen are on sale today; the game updates weekly, and none of the records carry an end date.
  • Game passes hub — the same list, framed as a buying decision.
  • Weapons — the 20+ weapons grouped by how you get them, free or paid.
  • Scripts — what the shortcut hunters are actually after, and why most of it cannot work here.
  • Guide hub — what the game is and how a session plays out.
  • Status and updates — the dated snapshot, including when these prices were read.
  • About — how facts on this site are labelled.

Frequently Asked Questions

How many game passes does Ragdoll Reality have?

Sixteen, all on sale as of 26 October 2026. Aggregator sites typically show eleven, which is why their lists stop at the Rocket Launcher.

What is the cheapest game pass?

Toys Pack and Sports Pack at 19 Robux each. Both name four weapons in their description, making them the most verifiable value on the list.

Is All Weapon Packs worth it?

Yes, on arithmetic alone: 89 Robux for the same 20 weapons that cost 130 Robux as five separate packs. That is 41 Robux saved, and the developer's "save over 30%" claim checks out against the list prices.

What does All Guns In The Game unlock?

We do not know. The pass has no description, and the API does not enumerate its contents. At 399 Robux it is the most expensive item in the game, and we have not bought it, so we will not list what it contains.

Do the passes make the game pay-to-win?

They unlock content, not power. No pass in the list claims extra damage, health or accuracy; the only mechanical advantages sold are kill multipliers, which speed up unlocks you could reach by playing. Whether that counts as pay-to-win is a judgement, and the facts are narrower than the complaint usually is.

Are the prices likely to change?

Yes. The game has been updated as recently as 25 October 2026 and the developer advertises weekly updates. Four passes were created on 13 October and the rest appeared between 14 and 20 October, so the list is still being assembled. Re-read it rather than trusting any snapshot, including this one.

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